Casino City's iGaming Pocket Directory - 2015 Edition

41 Sponsored by Visit iGamingPocketDirectory.com for more information. games Games are enjoying a resurgence among real-money players. And one of the driving forces behind that is social and casual gaming. According to a Distimo survey, games represent 33 percent of all downloads on the iPhone and 48 percent of all downloads on the iPad. Of the top 400 revenue generating apps on the iPhone, 54 percent were games. On the Android platform, 37 percent of all downloads were games. And 48 percent of the top 400 apps were games. Supercell, which makes Clash of Clans and Hay Day, reported $892 million in revenue in 2013. In 2012, the Finnish company had reported just $101 million in revenue. The rise in popularity of social gaming is part of a larger rebirth of casual gaming. Even before the Internet took hold, computer games served a central social role. Kids played them against each other. Online bulletin board systems (BBS), which were popular before the Internet took hold, were a place to discover and acquire new games. games INDUSTRY OVERVIEW

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